Pyramid Escape (SEGA Master System)
A downloadable game
Wee Knight, his chain-mail dusted with the clinging shadows of the forest he'd just escaped, surveyed the alien landscape. Gone were the oppressive darkness and the mocking glow of unseen eyes. In their place sprawled the stark majesty of countless pyramids, their golden caps gleaming under a double sun. Were these the forgotten monuments of a long-lost civilization, or the handiwork of extraterrestrial pharaohs? The answer, it seemed, lay within the very stones themselves.
Wee Knight's spaceship, a cobbled-together marvel, lay in smoldering ruins behind him. But despair was a luxury Wee Knight couldn't afford. The four chests hidden within the treacherous forest had yielded not just escape, but knowledge. Ancient blueprints whispered of a powerful artifact – the dragon stone – rumored to hold the key to interplanetary travel. The whispers also spoke of four scarab shaped keys, hidden within the largest pyramid, guarding the sarcophagi that held the dragon stones long forgotten location.
This, then, was his new quest. To navigate the labyrinthine depths of the colossal pyramid and claim the legendary dragon stone. Only then could Wee Knight escape this world of golden dunes. With a resolute glint in his eye, Wee Knight adjusted his helmet and strode towards the looming pyramid, its entrance a gaping maw whispering promises of adventure... and peril!
Controls
- Joypad
- Up / Down / Left / Right - Move
- Button 1 - Jump / Menu Item Select
- Button 2 - Quits game when paused
- Up / Down / Left / Right - Move
Tips for Survival
- Locate the scarab-shaped keys and match them to sarcophagi of the same color
- Unlock every sarcophagus to reveal the Dragon Stone’s resting place
- Watch your step — long falls drain your energy
- Snakes aren’t enemies; use Up/Down to climb them and Jump to dismount
- Keep an eye on the background — if it’s flashing, your power-up is about to expire
Credits
- Coding - IrataHack
- Graphics & Level Design - Crayon, TRIXS, 1stage
- Music & SoundFx - Aki
- Cover art - Richard Langford
- Quantra Font - DamienG
- Cover Art - Richard Langford
- ZX0 Decompression - Einar Saukas, Maxim
Tools and Utilities
- Level design - Tiled
- Screen and map conversion - Gfx2Next
- Music - Vortex Tracker 2.5
- Sound FX - AY Sound FX Editor (Improved)
- ZX0 Decompression - Einar Saukas, Maxim
- Tilemap splitter/compressor - SplitMap
Physical Releases
Own a piece of retro gaming history with the Escape Trilogy limited-edition physical release for the SEGA Master System! Packaged in a sleek case with a stunning glossy cover, this collector's edition includes all three Wee Knight games, a glossy booklet with original artwork, and a description of each game.
Copyright(C) 2025, IrataHack - All Rights Reserved.
| Status | Released |
| Author | IrataHack |
| Genre | Platformer |
| Made with | Tiled |
| Tags | 8-Bit, Homebrew, master-system, Retro, sega-master-system |
| Average session | A few minutes |
| Languages | English |
| Inputs | Joystick |
| Links | Homepage |
Purchase
In order to download this game you must purchase it at or above the minimum price of $5 USD. You will get access to the following files:






Comments
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Hey, I hope you don't mind, but I have put your awesome game in this months best homebrew games video.
Great video, thanks for sharing. Some great games I need to checkout.
No probs at all :)