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Castle Escape (SEGA Master System)
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Devlog
Bug fix release
August 19, 2024
by
IrataHack
Ensure rat positions are reset when player dies to avoid death loop. Enjoy...
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Lightning Effects
January 16, 2024
by
IrataHack
1
This release includes the following update: Lightning effect added to castle windows during game play. Enjoy, IH...
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Gameplay Cleanup
January 12, 2024
by
IrataHack
1
This release included the following updates: Updated Wee Knight sprite Consistent fall height starting from apex of jump (or platform the player walks off) Updated music when the game is completed I h...
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NTSC timing fix
May 17, 2023
by
IrataHack
1
Castle Escape for the Sega Master System supports both PAL (50Hz) and NTSC (60Hz) systems. This release addresses a small issue related to how NTSC timing is handled. Enjoy, IH...
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Minor Update
April 13, 2023
by
IrataHack
1
This version contains some minor updates to the high-score table name entry. No changes to game play. Enjoy, IH...
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Sprite Glitching
April 13, 2023
by
IrataHack
1
#Development
This is a bug fix demo release Fixed sprite glitching seen on real hardware, or the Emulicious emulator, caused by writing to the VDP data port too quickly. Enjoy, IH...
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