Competition Time!
Design a Game Level
The competition is to design a game level for Castle Escape. If chosen, your level will be included in the final version of the game along with your initials engraved on the Wall of Heroes. Below are the requirements:
- Download and install Tiled
- Download competition.zip, this zip file contains comp.tmx and comp.png
- Open comp.tmx with Tiled and design away
Limitations
Please be aware of the following limitations..
Up to 8 each of the following items are permitted per level:
- Lanterns
- Hearts
- Eggs
- Coins
- Spiders
And up to 2 of the following:
- Rats
Jump Distances
Without consuming eggs, Wee Knight can only jump 1 tile high and a 2 tile wide gap, with eggs he can jump 3 tiles high and a 3-4 tile gap. However, a 4 tile gap takes extreme skill and pixel precision (very hard).
Falling
Very important... Someone pointed out the fact that I missed how far Wee Knight can fall before he dies... Well, the answer is... 4 tiles. Anything more and he's pushing up daises.
Tile Sheet
The tile sheet is made up of 16x16 (8pixel x 8pixel) tiles. Tiles on rows 12-13 are 'solid tiles', you can stand on these tiles and cannot walk through them. The tiles in rows 10-11 are 'soft tiles', you can stand on these tiles but also jump or walk through them. The tiles in rows 0-9 are decretive, except for the egg, coin, spider, lantern and rat. These tiles tell the game engine where these items and sprites are located on the level.
Testing
If your level is chosen, you will be able to test it in-game with a special build.
Your Submission
Return your submission, zipped, to iratahack at digitalxfer dot com. Competition ends October 1, 2022.
Questions
Post any questions you have to this thread and I'll try to answer them ASAP.
IH.
Files
Get Castle Escape (ZX Spectrum 48K-128K)
Castle Escape (ZX Spectrum 48K-128K)
Collect the gold, escape the castle!
Status | Released |
Author | IrataHack |
Genre | Platformer |
Tags | 2D, 8-Bit, Homebrew, Pixel Art, Retro, ZX Spectrum |
Languages | English |
More posts
- Bug fix release96 days ago
- ZX Spectrum Next and MoreJan 04, 2024
- Minor UpdatesJan 03, 2024
- Crash Xmas Tape 2022 VersionJul 20, 2023
- Bug Fix ReleaseFeb 23, 2023
- Let's Get PhysicalFeb 06, 2023
- Happy Christmas Eve!Dec 24, 2022
- Updated Demo AvailableNov 04, 2022
- Minor UpdatesOct 13, 2022
Comments
Log in with itch.io to leave a comment.
Hi everyone, only 2 weeks left before the competition deadline.