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Castle Escape (ZX Spectrum 48K-128K)
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Devlog
Bug fix release
August 19, 2024
by
IrataHack
1
Ensure rat positions are reset when player dies to avoid death loop. Enjoy...
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ZX Spectrum Next and More
January 04, 2024
by
IrataHack
2
The following issues are resolved in this release. Consistent Fall Distance In previous releases, the fall distance always started from the platform the player jumped from or walked off regardless of...
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Minor Updates
January 03, 2024
by
IrataHack
4
This release includes minor updates and fixes, including new animations for the Wee Knight sprite. Enjoy, IH...
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Crash Xmas Tape 2022 Version
July 20, 2023
by
IrataHack
2
This upload of Castle Escape is the version from the Crash Xmas Tape 2022. It is almost the same as the regular version but has a little Xmas spin and some additional shoutouts in the scrolling messag...
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Bug Fix Release
February 23, 2023
by
IrataHack
2
Minor issue fix listed below: Fixed delay during transition from title image to main menu Enjoy, IH...
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Let's Get Physical
February 06, 2023
by
IrataHack
1
#Marketing
I know you have images of Oliver Newton-John in your mind right now, but that's not exactly where I was going. I'm referring to physical media. Our partners at Cronosoft have published Castle Escape o...
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Happy Christmas Eve!
December 24, 2022
by
IrataHack
2
#Release
'Twas the night before Christmas, when all thro' the house, not a creature was stirring, not even a mouse... but the haunted castle in Castle Escape was another story altogether... there are rats and...
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Updated Demo Available
November 04, 2022
by
IrataHack
1
#Development
Minor bug fixes and an updated Game Over screen. Enjoy, IH...
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Minor Updates
October 13, 2022
by
IrataHack
2
#Development
Just some minor updates to the latest demo release, game play remains the same. Cleanup of the screen fade out transitions. Upper and lower case letters can now be used when entering your name for the...
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Re: Competition Time!
September 25, 2022
by
IrataHack
1
#Competition
For everyone who downloaded the competition zip file and is planning on submitting an entry, this is a reminder, just under 1 week before the competition closes. Email your submissions to iratahack at...
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New Demo Build Available
September 23, 2022
by
IrataHack
1
#Development
For this demo release, Wee Knights movement has been updated so he can be steered left and right while falling... To a point... Once that point passes he's in freefall and you'll have no control. Feed...
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A Tricky Bug to Find
September 21, 2022
by
IrataHack
1
#Development
I was most of the way through writing Castle Escape before I ran it on real hardware. Until that point, I had been using emulators to develop it. Mostly FUSE as it runs on both Linux and Windows and s...
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Z80 Development Tools
September 17, 2022
by
IrataHack
1
#Development
Before I started writing Castle Escape (towards the end of 2020), I was surfing the web looking for a 'C' compiler for Z80 based systems and stumbled across Z88DK . I was thinking back to my teenage y...
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Updated Demo Version
September 16, 2022
by
IrataHack
1
#Development
A new demo version has been posted. The following bug is addressed by this version: Fall height varied between jump and walking off a platform - Fixed Enjoy, IH...
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New Samples
September 14, 2022
by
IrataHack
1
#Development
The latest demo upload has additional end of game audio samples for the Spectrum 128K. Enjoy, IH...
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Smooth Sprite Movement on the ZX Spectrum (1 of 2)
September 12, 2022
by
IrataHack
1
#Development
This Devlog is part 1 of a 2-part log explaining some of the methods ZX Spectrum game writers can use to create smooth sprite movement. Part 1 focuses on the video hardware and timing, part 2 will foc...
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Competition Time!
September 09, 2022
by
IrataHack
1
#Competition
Design a Game Level The competition is to design a game level for Castle Escape. If chosen, your level will be included in the final version of the game along with your initials engraved on the Wall o...
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Beeper Sound Effects
September 07, 2022
by
IrataHack
#Development
Sound effects for the 48K Speccy beeper have been added. If you have an AY expansion card connected to your 48K system it will automatically be used, if not, the new beeper sound effects will be used...
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48K ZX Spectrum Support
September 06, 2022
by
IrataHack
#Development
Read All About It! A wise man recently asked me, "Why no support for the original 48K Spectrum?" So, here it is. Or, as they say in France, "et voilà." The game will play the same on the 48K Speccy a...
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High Scores!
September 02, 2022
by
IrataHack
#Development
Finally The high score screen has been completed and scores can be saved and loaded. To accompany this milestone in development a new demo build has been uploaded. Enjoy! IH...
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Coming Soon!
August 31, 2022
by
IrataHack
1
#Development
Greetings! A new demo build will be available soon. The changes are listed below: (rabid) Rat's revert to their original location when the player dies or enters a new level. This prevents immediate de...
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Today's News
August 29, 2022
by
IrataHack
#Development
Development Update... Development is proceeding well. A couple of annoyingly tricky bugs were resolved recently. RATS!, yes, rats were added recently. Beware, they are fast and merciless! There are st...
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